Interactive museum of Sharaf Rashidov
Virtual museum project. Shaping architectural solutions, creating 3D models of historical artifacts, WebGL development
Sharaf Rashidov was an outstanding statesman, a great Uzbek writer and poet.
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The Foundation owns a small House Museum, where Sharaf's belongings are collected, from where he spent his childhood and youth. This place is extremely important in itself, but it does not reflect the full scale of the Foundation's work in historical heritage preservation, which includes holding cultural and charitable events, publishing books, working with the younger generation in education. The development of the virtual museum, in turn, makes it possible to accommodate the entire layer of the history of Sharaf's life and work, and the online format attracts young people to the learning of history.
The concept is based on the idea of an interactive virtual tour. The tour starts from the outside, from the facade of the museum. When designing the facade, we combined two architectural styles - modern and traditional oriental - and transferred their key elements to the virtual space. The laconic forms and strict linear proportions give the structure a modern look. And the traditional ornaments woven into the structure of the facade reflect local cultural traditions.
Combining the modern and the distinctive in the museum's architecture creates a unique visual solution that connects the past and the present, and is comprehensible to people of different generations, cultures and backgrounds.
A reverent attention to detail is important in such projects. For example, on the main screen, the museum is located on the river and is surrounded by mountains in the background. All these elements are not accidental - they refer to the birthplace of Sharaf — the city of Jizzakh.
In the hall interior, we continued using oriental ornamentation. The mesh structure of the ceiling, which allows light to pass through, is a continuation of the structure of the facade.
The user can navigate through the museum hall with the help of the navigation panel and pop-up prompts. The soundtrack is relaxing and helps the user focus on exploring the exhibit.
Each of the museum's rooms is dedicated to a time period in which key events in Sharaf's career and life took place. The user can move between the rooms and go to a page with a historical article — youth, student years, teaching, political activities, etc.
Using WebGL technology, the design of the facade, the main hall and rooms, as well as 3D models of the exposition stands were developed. Each of the 3D models is an authentic piece of Sharaf's life. The detailed materials, textures and colors of the models help the user feel a sense of belonging to the past. The final exhibit is assembled using Three.js technology.
The creation of interactive online museums makes it possible to speak the same language as the younger generation, to freely spread cultural knowledge through the stories of individuals' lives. The concept of the museum reflects the primary task of the Foundation - to keep in touch with the past and to rethink the approach to the study of history with the help of modern technology.
The project was developed in collaboration with CreativeTeam.